Click to start emulator
🎮 Game Controls
Click inside window to activate.
- ↑ ↓ ← → Analog Stick
- Enter Start
- Z Btn A
- X Btn B
- Tab Z-Trig
- Q / E L / R
- I J K L C-Btns
- 1 / 2 Quick Save/Quick Load
- + Fast Fwd
About This Game
Introduction: Pokémon Stadium 2 is an official Nintendo 64 game released in 2000 in Japan and 2001 internationally. It is a direct sequel to Pokémon Stadium, serving as a companion and battle simulator for the Game Boy Color games Pokémon Gold, Silver, and Crystal. The game does not have a traditional story region but features 3D battle arenas and several dedicated minigame modes.
Gameplay & Mechanics: The core gameplay revolves around turn-based Pokémon battles rendered in 3D. Players can transfer their teams from the Generation II Game Boy games using the Transfer Pak to compete in various cups and tournaments. There is no starter Pokémon choice within Stadium 2 itself, as teams are built from imported saves or rental Pokémon. The difficulty is high in the Gym Leader Castle and Prime Cup modes, which are designed to test competitive teams. The game uses the exact mechanics from Gold, Silver, and Crystal, meaning there is no Physical/Special split, no Fairy type, and day/night cycles are only present when using a connected Game Boy game.
Key Features:
- Complete Pokédex for Generation II, allowing players to battle with all 251 Pokémon using detailed 3D models and animations.
- The Gym Leader Castle mode, where players face the leaders from both Kanto and Johto in succession, culminating in battles against the Elite Four and Champion.
- A suite of four-player minigames, such as Clefairy Says and Ekans' Hoop Hurl, which are separate from the battle simulator and designed for casual party play.
This title is essential for players who wanted to experience their Johto teams in a 3D space and test them against challenging AI opponents.